2018-05-01 16:39:17 +00:00
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#lang imperative-syndicate
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(provide (struct-out window)
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(struct-out frame-event)
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(struct-out key-event)
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(struct-out key-pressed)
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(struct-out mouse-event)
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(struct-out mouse-state)
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(struct-out touching)
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(struct-out coordinate-map)
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(struct-out scene)
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(except-out (struct-out sprite) sprite)
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(rename-out [sprite <sprite>] [make-sprite sprite])
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(struct-out gl-control)
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in-unit-circle?
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in-unit-square?
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simple-sprite
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assert-scene
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spawn-keyboard-integrator
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spawn-mouse-integrator
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spawn-gl-2d-driver)
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(require data/order)
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(require data/splay-tree)
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(require data/queue)
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(require sgl/gl)
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(require sgl/gl-vectors)
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(require racket/gui/base)
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(require racket/dict)
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(require (only-in racket/class
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send is-a? make-object class class* inherit this new super-new init
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define/public define/override define/augment))
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(require (only-in racket/math sqr))
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(require (prefix-in image: 2htdp/image))
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(require (prefix-in pict: pict))
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(require syndicate-gl/texture)
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(require syndicate-gl/affine)
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(require/activate imperative-syndicate/drivers/timer)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Shared state maintained by dataspace. Describes current window dimensions.
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(assertion-struct window (width height))
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;; Message sent by dataspace. Describes render time.
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(message-struct frame-event (counter timestamp elapsed-ms target-frame-rate))
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;; Message sent by dataspace. Describes a key event. Key is a sealed
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;; key-event%. `press?` is #t when the key is pressed (or
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;; autorepeated!), and #f when it is released.
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(message-struct key-event (code press? key))
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;; Assertion. Indicates that the named key is held down. See role
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;; KeyboardIntegrator and spawn-keyboard-integrator.
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(assertion-struct key-pressed (code))
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;; Message sent by dataspace. Describes a mouse event. State is a
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;; MouseState.
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(message-struct mouse-event (type state))
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;; Assertion. Indicates that the mouse is in a particular state. See
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;; role MouseIntegrator and spawn-mouse-integrator.
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(assertion-struct mouse-state (x y left-down? middle-down? right-down?))
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;; Assertion. Indicates that the mouse is touching a particular touchable.
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(assertion-struct touching (id))
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;; Assertion. Communicates aggregate device-to-user transformation
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;; requested as part of sprite instruction sequences.
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(assertion-struct coordinate-map (id matrix))
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;; Shared state maintained by program. Prelude and postlude are to be
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;; sealed instruction lists. It is an error to have more than exactly
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;; one active such record at a given time.
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(assertion-struct scene (prelude postlude))
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;; A SpriteID is an equal?-comparable dataspace-unique value.
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;; Shared state maintained by program. `id` is a SpriteID, and
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;; `parent-id` is an (Option SpriteID); #f in `parent-id` means that
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;; this sprite is a child of the root. Z is to be a number, negative
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;; toward camera. Instructions to be a sealed instruction list.
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(assertion-struct sprite (id parent-id z instructions))
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;; Message and assertion.
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;;
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;; When sent as a message with `body` of `'stop`, closes the GL window
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;; and terminates the driver.
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;;
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;; When asserted with `body` of `'fullscreen`, causes the window to be
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;; fullscreen; otherwise, it is a normal window.
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;;
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(assertion-struct gl-control (body))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(define-syntax-rule (assert-scene prelude postlude)
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(assert (scene (seal prelude) (seal postlude))))
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(define (make-sprite z instructions #:id [id #f] #:parent [parent-id #f])
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(sprite (or id (gensym 'sprite)) parent-id z (seal instructions)))
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(define (in-unit-circle? x y)
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(<= (+ (sqr (- x 0.5)) (sqr (- y 0.5))) (sqr 0.5)))
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(define (in-unit-square? x y)
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(and (<= 0 x 1)
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(<= 0 y 1)))
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(define (simple-sprite z x y w h i
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#:parent [parent-id #f]
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#:rotation [rotation 0]
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#:coordinate-map-id [coordinate-map-id #f]
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#:touchable-id [touchable-id #f]
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#:touchable-predicate [touchable-predicate in-unit-square?])
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(make-sprite #:id touchable-id
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#:parent parent-id
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z
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`((translate ,x ,y)
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,@(if (zero? rotation) `() `((rotate ,rotation)))
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(push-matrix
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(scale ,w ,h)
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,@(if touchable-id
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`((touchable ,touchable-id ,touchable-predicate))
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`())
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(texture ,i))
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,@(if coordinate-map-id
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`((coordinate-map ,coordinate-map-id))
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`())
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(render-children))))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; KeyboardIntegrator. Integrates key-events into key-pressed assertions.
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(define (spawn-keyboard-integrator)
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(spawn #:name 'gl-2d/keyboard-integratpr
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(local-require racket/set)
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(define keys-pressed (mutable-set))
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;; TODO: consider adding set-semantics assert!/retract! API for this kind of thing
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(on (message (key-event $code #t _))
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(unless (set-member? keys-pressed code)
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(set-add! keys-pressed code)
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(assert! (key-pressed code))))
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(on (message (key-event $code #f _))
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(when (set-member? keys-pressed code)
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(set-remove! keys-pressed code)
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(retract! (key-pressed code))))))
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;; MouseIntegrator. Integrates mouse-events into mouse-state assertions.
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(define (spawn-mouse-integrator)
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(spawn #:name 'gl-2d/mouse-integrator
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(field [in-bounds? #f] [state #f])
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(assert #:when (in-bounds?) (state))
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(on (message (mouse-event $type $new-state))
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(in-bounds? (not (eq? type 'leave)))
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(state new-state))))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; A Touchable is one of
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;;
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;; - (touchable Any TransformationMatrix (Number Number -> Boolean))
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;; Represents a composed device-to-user transformation, plus a
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;; predicate on user coordinates, and an ID to use when the
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;; predicate answers truthily.
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;;
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;; - (touchable-map)
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;; Represents the location in a sequence of touchables where the
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;; aggregate partial device-to-user transformation used when mapping
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;; along parent-child relationship edges in the sprite tree should
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;; be applied to child sprites.
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;;
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(struct touchable (id transformation predicate) #:transparent)
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(struct touchable-map () #:transparent)
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;; A Children is a (SplayTree Sprite CompiledInstructions), ordered
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;; first by sprite-z, then sprite-id hash code, then
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;; sprite-instructions hash-code.
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;;
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;; A ChildMap is a (Hash SpriteID Children), mapping sprite-id to the
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;; children of that sprite.
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;; (compiled-instructions (ChildMap SpriteID -> Void)
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;; (Listof Touchable)
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;; (Listof CoordinateMap)
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;; (Listof Resource)
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2019-04-25 11:58:30 +00:00
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;; (Option TransformationMatrix)
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;; TransformationMatrix)
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2018-05-01 16:39:17 +00:00
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;; A single compiled sprite. The resources and coordinate-maps aren't
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;; in any particular order, but the touchables are: the leftmost
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;; touchable is the first to check; that is, it is the *topmost*
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;; touchable in this sprite. The child-xform, if present, is the
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;; transformation needed to map between mouse coordinates and child
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;; sprite space; if absent, no (render-children) instruction was found
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2019-04-25 11:58:30 +00:00
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;; in this sprite's render code. The final-xform is the final
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;; transformation after the render instructions have completed.
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(struct compiled-instructions
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(render-proc touchables coordinate-maps resources child-xform final-xform))
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2018-05-01 16:39:17 +00:00
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(define-namespace-anchor ns-anchor)
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(define ns (namespace-anchor->namespace ns-anchor))
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(define (compile-instructions instrs)
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(define touchables '())
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(define coordinate-maps '())
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(define resources '())
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(define child-xform #f)
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(define (instructions->racket-code instrs xform)
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(define-values (code-rev new-xform)
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(for/fold [(code-rev '()) (xform xform)] [(instr (in-list instrs))]
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(define-values (new-code new-xform) (instruction->racket-code instr xform))
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(values (cons new-code code-rev) new-xform)))
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(let ((code (reverse code-rev)))
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(values (lambda (CHILDMAP SELF-ID)
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(for [(p (in-list code))]
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(p CHILDMAP SELF-ID)))
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new-xform)))
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(define (instruction->racket-code instr xform)
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(match instr
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[`(rotate ,(? number? deg))
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(values (lambda (CHILDMAP SELF-ID) (glRotated deg 0 0 -1))
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(compose-transformation xform (rotation-transformation (- deg))))]
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[`(scale ,(? number? x) ,(? number? y))
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(values (lambda (CHILDMAP SELF-ID) (glScaled x y 1))
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(compose-transformation xform (stretching-transformation x y)))]
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[`(translate ,(? number? x) ,(? number? y))
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(values (lambda (CHILDMAP SELF-ID) (glTranslated x y 0))
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(compose-transformation xform (translation-transformation x y)))]
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[`(color ,(? color-number? r) ,(? color-number? g) ,(? color-number? b) ,(? color-number? a))
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(values (lambda (CHILDMAP SELF-ID) (glColor4d r g b a)) xform)]
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[`(texture ,i)
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(define entry (image->texture-cache-entry i))
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(define tex (send entry get-texture))
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(set! resources (cons entry resources))
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(values (lambda (CHILDMAP SELF-ID) (draw-gl-face tex)) xform)]
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[`(texture ,i ,l ,t ,w ,h) #:when (andmap number? (list l t w h))
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(define entry (image->texture-cache-entry i))
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(define tex (send entry get-texture))
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(set! resources (cons entry resources))
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(values (lambda (CHILDMAP SELF-ID) (draw-gl-face tex l t w h)) xform)]
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[`(touchable ,id ,predicate)
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(set! touchables (cons (touchable id xform predicate) touchables))
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(values void xform)]
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[`(coordinate-map ,id)
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(set! coordinate-maps (cons (coordinate-map id xform) coordinate-maps))
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(values void xform)]
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[`(push-matrix ,instr ...)
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(define-values (code _new-xform) (instructions->racket-code instr xform))
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(values (lambda (CHILDMAP SELF-ID)
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(glPushMatrix)
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(code CHILDMAP SELF-ID)
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(glPopMatrix))
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xform)]
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[`(begin ,instr ...)
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(define-values (code new-xform) (instructions->racket-code instr xform))
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(values code new-xform)]
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[`(render-children) ;; we assume that there will only be one of these
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(set! child-xform xform)
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(set! touchables (cons (touchable-map) touchables))
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(values render-sprites! xform)]
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[other
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(error 'instruction->racket-code "unknown render instruction: ~v" other)]))
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(define-values (render-proc final-transformation)
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(instruction->racket-code `(begin ,@instrs) identity-transformation))
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(compiled-instructions render-proc
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touchables
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coordinate-maps
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resources
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2019-04-25 11:58:30 +00:00
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child-xform
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final-transformation))
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2018-05-01 16:39:17 +00:00
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(define empty-instructions (compile-instructions '()))
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(define (compiled-instructions-dispose! i)
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(when i
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(for [(resource (in-list (compiled-instructions-resources i)))]
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(send resource dispose))))
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(define (color-number? n)
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(and (number? n)
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(<= 0.0 n 1.0)))
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(define (image->bitmap i)
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(cond
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[(is-a? i bitmap%)
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i]
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[(image:image? i)
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(define w (max 1 (image:image-width i)))
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(define h (max 1 (image:image-height i)))
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(define bm (make-object bitmap% w h #f #t))
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(define dc (send bm make-dc))
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(send i draw dc
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0 0
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0 0
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w h
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0 0
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#f)
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bm]
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[(pict:pict? i)
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(pict:pict->bitmap i)]
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[else
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(error 'image->bitmap "unsupported image type ~v" i)]))
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(define (image->texture-cache-entry i)
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(texture-cache-get i image->bitmap))
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;; (define (lerp a b v) (+ (* v a) (* (- 1 v) b)))
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(define (draw-gl-face texture [left 0] [top 0] [width 1] [height 1])
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(define bot (+ top height))
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(define right (+ left width))
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(send texture bind-texture)
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(glBegin GL_QUADS)
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(glNormal3d 0 0 -1)
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(glTexCoord2d left top)
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(glVertex3d 0 0 0)
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(glTexCoord2d right top)
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(glVertex3d 1 0 0)
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(glTexCoord2d right bot)
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(glVertex3d 1 1 0)
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(glTexCoord2d left bot)
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(glVertex3d 0 1 0)
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(glEnd))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(define sprite-order
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(order 'sprite-order
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sprite?
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(lambda (a b) (and (equal? (sprite-id a) (sprite-id b))
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(= (sprite-z a) (sprite-z b))
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(eq? (sprite-instructions a)
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(sprite-instructions b))))
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(lambda (a b) (or (> (sprite-z a) (sprite-z b))
|
|
|
|
(and (= (sprite-z a) (sprite-z b))
|
|
|
|
(let ((a-id-code (equal-hash-code (sprite-id a)))
|
|
|
|
(b-id-code (equal-hash-code (sprite-id b))))
|
|
|
|
(or (< a-id-code b-id-code)
|
|
|
|
(and (= a-id-code b-id-code)
|
|
|
|
(< (eq-hash-code (sprite-instructions a))
|
|
|
|
(eq-hash-code (sprite-instructions b)))))))))))
|
|
|
|
|
|
|
|
(define (remove-sprite! childmap s)
|
|
|
|
(define sprites (hash-ref childmap (sprite-parent-id s) #f))
|
|
|
|
(when sprites
|
|
|
|
(compiled-instructions-dispose! (splay-tree-ref sprites s #f))
|
|
|
|
(splay-tree-remove! sprites s)
|
|
|
|
(when (dict-empty? sprites) (hash-remove! childmap (sprite-parent-id s)))))
|
|
|
|
|
|
|
|
(define (add-sprite! childmap s)
|
|
|
|
(define sprites (hash-ref childmap (sprite-parent-id s)
|
|
|
|
(lambda ()
|
|
|
|
(define ss (make-splay-tree sprite-order))
|
|
|
|
(hash-set! childmap (sprite-parent-id s) ss)
|
|
|
|
ss)))
|
|
|
|
(define instrs `((color 1 1 1 1)
|
|
|
|
(push-matrix ,@(seal-contents (sprite-instructions s)))))
|
|
|
|
(define i (compile-instructions instrs))
|
|
|
|
(splay-tree-set! sprites s i))
|
|
|
|
|
|
|
|
(define (for-each-child-sprite childmap id f)
|
|
|
|
(define children (hash-ref childmap id #f))
|
|
|
|
(let loop ((iter (and children (splay-tree-iterate-first children))))
|
|
|
|
(when iter
|
|
|
|
(define s (splay-tree-iterate-key children iter))
|
|
|
|
(define ci (splay-tree-iterate-value children iter))
|
|
|
|
(f s ci)
|
|
|
|
(loop (splay-tree-iterate-next children iter)))))
|
|
|
|
|
|
|
|
(define (render-sprites! childmap self-id)
|
|
|
|
(for-each-child-sprite childmap self-id
|
|
|
|
(lambda (s ci)
|
|
|
|
((compiled-instructions-render-proc ci) childmap (sprite-id s)))))
|
|
|
|
|
|
|
|
(define (render-scene! prelude childmap postlude)
|
|
|
|
((compiled-instructions-render-proc prelude) childmap #f)
|
|
|
|
(render-sprites! childmap #f)
|
|
|
|
((compiled-instructions-render-proc postlude) childmap #f))
|
|
|
|
|
|
|
|
(define (detect-touch prelude childmap postlude state)
|
|
|
|
(and state
|
|
|
|
(let ()
|
|
|
|
(define x (mouse-state-x state))
|
|
|
|
(define y (mouse-state-y state))
|
|
|
|
(or (detect-touch* childmap #f postlude x y)
|
|
|
|
(detect-sprites-touch childmap #f x y)
|
|
|
|
(detect-touch* childmap #f prelude x y)))))
|
|
|
|
|
|
|
|
(define (detect-sprites-touch childmap self-id x y)
|
|
|
|
(define sprites (hash-ref childmap self-id #f))
|
|
|
|
(let loop ((iter (and sprites (splay-tree-iterate-greatest sprites))))
|
|
|
|
(and iter
|
|
|
|
(let ((s (splay-tree-iterate-key sprites iter)))
|
|
|
|
(define ci (splay-tree-iterate-value sprites iter))
|
|
|
|
(or (detect-touch* childmap (sprite-id s) ci x y)
|
|
|
|
(loop (splay-tree-iterate-greatest/<? sprites s)))))))
|
|
|
|
|
|
|
|
(define (detect-touch* childmap self-id ci x y)
|
|
|
|
(for/or [(t (in-list (compiled-instructions-touchables ci)))]
|
|
|
|
(match t
|
|
|
|
[(touchable id xform contains?)
|
|
|
|
(define-values (ux uy) (untransform-point* xform x y))
|
|
|
|
(and (contains? ux uy) (touching id))]
|
|
|
|
[(touchable-map)
|
|
|
|
(define xform (compiled-instructions-child-xform ci))
|
|
|
|
(define-values (ux uy) (untransform-point* xform x y))
|
|
|
|
(detect-sprites-touch childmap self-id ux uy)])))
|
|
|
|
|
|
|
|
(define (untransform-point* xform x y)
|
|
|
|
(define p (untransform-point xform (make-rectangular x y)))
|
|
|
|
(values (real-part p) (imag-part p)))
|
|
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
|
|
|
|
(define dataspace-frame%
|
|
|
|
(class* frame% ()
|
|
|
|
(init ground-ch)
|
|
|
|
(super-new)
|
|
|
|
(define (stop!)
|
|
|
|
(parameterize ((current-ground-event-async-channel ground-ch))
|
|
|
|
(ground-send! (gl-control 'stop))))
|
|
|
|
(define/augment (on-close) (stop!))))
|
|
|
|
|
|
|
|
(define dataspace-canvas%
|
|
|
|
(class canvas%
|
|
|
|
(inherit refresh with-gl-context swap-gl-buffers)
|
|
|
|
|
|
|
|
(init [(eventspace0 eventspace)])
|
|
|
|
(init ground-ch)
|
|
|
|
|
|
|
|
(define eventspace eventspace0)
|
|
|
|
|
|
|
|
(define (! msg)
|
|
|
|
(parameterize ((current-ground-event-async-channel ground-ch))
|
|
|
|
(ground-send! msg)))
|
|
|
|
|
|
|
|
(define (++ assertion)
|
|
|
|
(parameterize ((current-ground-event-async-channel ground-ch))
|
|
|
|
(ground-assert! assertion)))
|
|
|
|
|
|
|
|
(define (-- assertion)
|
|
|
|
(parameterize ((current-ground-event-async-channel ground-ch))
|
|
|
|
(ground-retract! assertion)))
|
|
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
|
|
|
|
(define initialised? #f)
|
|
|
|
|
|
|
|
(define near-depth 10) ;; 2.5D
|
|
|
|
(define far-depth 15) ;; 2.5D
|
|
|
|
|
|
|
|
(define prelude empty-instructions)
|
|
|
|
(define childmap (make-hash))
|
|
|
|
(define postlude empty-instructions)
|
|
|
|
|
|
|
|
(define current-window-width #f)
|
|
|
|
(define current-window-height #f)
|
|
|
|
(define current-mouse-state #f)
|
|
|
|
(define current-coordinate-maps (hash))
|
|
|
|
(define current-touching #f)
|
|
|
|
|
|
|
|
(define render-needed? #t)
|
|
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
|
|
|
|
(define (mark-dirty!)
|
|
|
|
(when (not render-needed?)
|
|
|
|
(parameterize ((current-eventspace eventspace))
|
|
|
|
(queue-callback (lambda () (refresh)))))
|
|
|
|
(set! render-needed? #t))
|
|
|
|
|
|
|
|
(define/public (replace-scene! new-prelude new-postlude)
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(compiled-instructions-dispose! prelude)
|
|
|
|
(compiled-instructions-dispose! postlude)
|
|
|
|
(set! prelude (compile-instructions new-prelude))
|
|
|
|
(set! postlude (compile-instructions new-postlude)))))
|
|
|
|
|
|
|
|
(define/public (alter-sprites! changes)
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(for [(change (in-list changes))]
|
|
|
|
(match change
|
|
|
|
[(cons '+ s) (add-sprite! childmap s)]
|
|
|
|
[(cons '- s) (remove-sprite! childmap s)]))
|
|
|
|
(mark-dirty!))))
|
|
|
|
|
|
|
|
(define/public (initialize!)
|
|
|
|
(unless initialised?
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(glBlendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA) ;; premultiplied
|
|
|
|
(glEnable GL_BLEND)
|
|
|
|
(glEnable GL_TEXTURE_2D)
|
|
|
|
(glClearColor 0 0 0 1)
|
|
|
|
(set! initialised? #t)))))
|
|
|
|
|
|
|
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
|
|
|
|
|
|
|
(define/override (on-paint)
|
|
|
|
(initialize!)
|
|
|
|
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(update-touching!)
|
|
|
|
(update-coordinate-maps!)
|
|
|
|
(flush-texture-cache!)
|
|
|
|
|
|
|
|
(glClear GL_COLOR_BUFFER_BIT)
|
|
|
|
(glLoadIdentity)
|
|
|
|
(glTranslated 0 0 (- near-depth))
|
|
|
|
(render-scene! prelude childmap postlude)
|
|
|
|
(glFlush)
|
|
|
|
(swap-gl-buffers)
|
|
|
|
|
|
|
|
(set! render-needed? #f))))
|
|
|
|
|
|
|
|
(define/override (on-size width height)
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(when (not (and (equal? current-window-width width)
|
|
|
|
(equal? current-window-height height)))
|
|
|
|
(-- (window current-window-width current-window-height))
|
|
|
|
(set! current-window-width width)
|
|
|
|
(set! current-window-height height)
|
|
|
|
(++ (window current-window-width current-window-height)))
|
|
|
|
(glViewport 0 0 width height)
|
|
|
|
(glMatrixMode GL_PROJECTION)
|
|
|
|
(glLoadIdentity)
|
|
|
|
(glOrtho 0 width height 0 0.1 100)
|
|
|
|
(glMatrixMode GL_MODELVIEW)
|
|
|
|
(glLoadIdentity)
|
|
|
|
(mark-dirty!))))
|
|
|
|
|
|
|
|
(define/override (on-char key)
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
|
|
|
(! (match (send key get-key-code)
|
|
|
|
['release (key-event (send key get-key-release-code) #f (seal key))]
|
|
|
|
[code (key-event code #t (seal key))])))))
|
|
|
|
|
|
|
|
(define/override (on-event mouse)
|
|
|
|
(with-gl-context
|
|
|
|
(lambda ()
|
2019-04-25 11:58:30 +00:00
|
|
|
(define-values (x y)
|
|
|
|
(untransform-point* (compiled-instructions-final-xform prelude)
|
|
|
|
(send mouse get-x)
|
|
|
|
(send mouse get-y)))
|
2018-05-01 16:39:17 +00:00
|
|
|
(define s (mouse-state x
|
|
|
|
y
|
|
|
|
(send mouse get-left-down)
|
|
|
|
(send mouse get-middle-down)
|
|
|
|
(send mouse get-right-down)))
|
|
|
|
(set! current-mouse-state s)
|
|
|
|
(update-touching!)
|
|
|
|
(! (mouse-event (send mouse get-event-type) s)))))
|
|
|
|
|
|
|
|
(define (update-touching!)
|
|
|
|
(define new-touching (detect-touch prelude childmap postlude current-mouse-state))
|
|
|
|
(when (not (equal? current-touching new-touching))
|
|
|
|
(when current-touching (-- current-touching))
|
|
|
|
(set! current-touching new-touching)
|
|
|
|
(when current-touching (++ current-touching))))
|
|
|
|
|
|
|
|
(define (update-coordinate-maps!)
|
|
|
|
(define (update-single-map! cmid cmx)
|
|
|
|
(define existing (hash-ref current-coordinate-maps cmid #f))
|
|
|
|
(define proposed (coordinate-map cmid cmx))
|
|
|
|
(when (not (equal? existing proposed))
|
|
|
|
(set! current-coordinate-maps (hash-set current-coordinate-maps cmid proposed))
|
|
|
|
(-- existing)
|
|
|
|
(++ proposed)))
|
|
|
|
|
|
|
|
(let process-children-of ((id #f) (xform identity-transformation))
|
|
|
|
(for-each-child-sprite childmap id
|
|
|
|
(lambda (s ci)
|
|
|
|
(for [(cm (in-list (compiled-instructions-coordinate-maps ci)))]
|
|
|
|
(match-define (coordinate-map cmid cmx) cm)
|
|
|
|
(update-single-map! cmid (compose-transformation xform cmx)))
|
|
|
|
(define child-xform (compiled-instructions-child-xform ci))
|
|
|
|
(when child-xform
|
|
|
|
(process-children-of (sprite-id s)
|
|
|
|
(compose-transformation xform
|
|
|
|
child-xform)))))))
|
|
|
|
|
|
|
|
(super-new (style '(gl no-autoclear)))))
|
|
|
|
|
|
|
|
(define (spawn-gl-2d-driver #:label [frame-label "syndicate-gl"]
|
|
|
|
#:width [width #f]
|
|
|
|
#:height [height #f])
|
|
|
|
(spawn #:name 'gl-2d/driver
|
|
|
|
(define frame #f) ;; "frame" here refers to *window frame* onscreen, i.e. GUI, not GL
|
|
|
|
(define c #f)
|
|
|
|
|
|
|
|
(parameterize ((current-eventspace (make-eventspace)))
|
|
|
|
(set! frame (new dataspace-frame%
|
|
|
|
[style '(fullscreen-button)]
|
|
|
|
[label frame-label]
|
|
|
|
[width (or width 640)]
|
|
|
|
[height (or height 480)]
|
|
|
|
[ground-ch (current-ground-event-async-channel)]))
|
|
|
|
(set! c (new dataspace-canvas%
|
|
|
|
[parent frame]
|
|
|
|
[eventspace (current-eventspace)]
|
|
|
|
[ground-ch (current-ground-event-async-channel)]))
|
|
|
|
(unless (send (send (send c get-dc) get-gl-context) ok?)
|
|
|
|
(error 'gl-2d "OpenGL context failed to initialize"))
|
|
|
|
(send c focus)
|
|
|
|
(send frame show #t))
|
|
|
|
|
|
|
|
(define start-time (current-inexact-milliseconds))
|
|
|
|
(define frame-counter 0)
|
|
|
|
(define target-frame-rate 60)
|
|
|
|
(define changes '())
|
|
|
|
(define dirty? #f)
|
|
|
|
|
|
|
|
(field [sim-time 0])
|
|
|
|
|
|
|
|
(on (asserted (later-than (+ (sim-time) start-time)))
|
|
|
|
(define per-frame-ms (* (/ target-frame-rate) 1000.0))
|
|
|
|
(send! (frame-event frame-counter (sim-time) per-frame-ms target-frame-rate))
|
|
|
|
(set! frame-counter (+ frame-counter 1))
|
|
|
|
(sim-time (* frame-counter per-frame-ms))
|
|
|
|
(when dirty?
|
|
|
|
(send c alter-sprites! (reverse changes))
|
|
|
|
(set! changes '())
|
|
|
|
(set! dirty? #f)))
|
|
|
|
|
|
|
|
;; TODO: maybe add a means of setting target frame rate?
|
|
|
|
;; (define/public (set-target-frame-rate! r)
|
|
|
|
;; (set! target-frame-rate r))
|
|
|
|
|
|
|
|
(on (asserted (scene $sealed-prelude $sealed-postlude))
|
|
|
|
(send c replace-scene!
|
|
|
|
(seal-contents sealed-prelude)
|
|
|
|
(seal-contents sealed-postlude))
|
|
|
|
(set! dirty? #t))
|
|
|
|
|
|
|
|
(on (retracted ($ s (sprite _ _ _ _)))
|
|
|
|
(set! changes (cons (cons '- s) changes))
|
|
|
|
(set! dirty? #t))
|
|
|
|
(on (asserted ($ s (sprite _ _ _ _)))
|
|
|
|
(set! changes (cons (cons '+ s) changes))
|
|
|
|
(set! dirty? #t))
|
|
|
|
|
|
|
|
(on (message (gl-control 'stop))
|
|
|
|
(send frame show #f)
|
|
|
|
(stop-current-facet))
|
|
|
|
|
|
|
|
(during (gl-control 'fullscreen)
|
|
|
|
(on-start (send frame fullscreen #t))
|
|
|
|
(on-stop (send frame fullscreen #f)))
|
|
|
|
|
|
|
|
))
|