syndicate-2017/racket
Tony Garnock-Jones b69c3b3778 First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
..
doc Remove obsolete "examples" 2016-06-14 03:55:10 -04:00
syndicate Use lists rather than conses, since they travel through dataspaces better 2016-08-31 19:12:05 +01:00
syndicate-gl Add #:label parameter to 2d-dataspace 2016-08-31 19:10:59 +01:00
syndicate-ide First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
.gitignore Move contents to subfolder in prep for merge 2016-04-01 19:05:47 -04:00
FAQ.md Rename "network" to "dataspace" throughout 2016-04-07 09:42:54 +02:00
Makefile First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
README.md Move syndicate-monolithic to new historical directory. 2016-07-30 14:48:59 -04:00
info.rkt Fix deps 2016-08-04 13:05:54 -04:00

README.md

Racket implementation of Syndicate

The language itself

This repository contains a Racket implementation of Syndicate in syndicate, which includes

Auxiliary collects

  • syndicate-gl is a Syndicate interface to 2D OpenGL based graphics

Compiling and running the code

You will need Racket version 6.4.0.14 or later.

Once you have Racket installed, run

raco pkg install syndicate

to install the package from the Racket package repository, or

raco pkg install

from the racket/ directory of the Git checkout to install the package from a local snapshot. (Alternatively, make link does the same thing.) This will make #lang syndicate available to programs.

At this point, you may load and run any of the example *.rkt files in the syndicate/examples/ directory.

Copyright © Tony Garnock-Jones 2010, 2011, 2012, 2013, 2014, 2015, 2016.