syndicate-2017/racket
Sam Caldwell 33b516b7a6 verify request/response property in leader-and-seller 2019-09-26 13:39:28 -04:00
..
doc Remove obsolete "examples" 2016-06-14 03:55:10 -04:00
syndicate start cleaning up/streamlining flink 2019-08-26 11:09:35 -04:00
syndicate-gl Make #lang syndicate equivalent to #lang syndicate/actor. Fixes #17. 2017-08-10 15:17:28 -04:00
syndicate-gui-toolbox utilize define-spawns to clean up 7-GUIS examples 2019-08-26 11:09:34 -04:00
syndicate-ide swap the meaning of spawn and actor in racket syndicate 2017-02-15 18:18:19 -05:00
typed verify request/response property in leader-and-seller 2019-09-26 13:39:28 -04:00
.gitignore Move contents to subfolder in prep for merge 2016-04-01 19:05:47 -04:00
FAQ.md Update FAQ.md 2017-01-27 15:22:06 -05:00
Makefile First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
README.md Move syndicate-monolithic to new historical directory. 2016-07-30 14:48:59 -04:00
info.rkt fixups for package installation 2019-08-26 11:08:30 -04:00

README.md

Racket implementation of Syndicate

The language itself

This repository contains a Racket implementation of Syndicate in syndicate, which includes

Auxiliary collects

  • syndicate-gl is a Syndicate interface to 2D OpenGL based graphics

Compiling and running the code

You will need Racket version 6.4.0.14 or later.

Once you have Racket installed, run

raco pkg install syndicate

to install the package from the Racket package repository, or

raco pkg install

from the racket/ directory of the Git checkout to install the package from a local snapshot. (Alternatively, make link does the same thing.) This will make #lang syndicate available to programs.

At this point, you may load and run any of the example *.rkt files in the syndicate/examples/ directory.

Copyright © Tony Garnock-Jones 2010, 2011, 2012, 2013, 2014, 2015, 2016.