syndicate-2017/racket
Sam Caldwell 0226b74305 fix tests 2023-02-13 16:47:22 -05:00
..
doc Remove obsolete "examples" 2016-06-14 03:55:10 -04:00
syndicate update uses of auxiliary-macro-context 2023-02-10 16:45:04 -05:00
syndicate-gl Make #lang syndicate equivalent to #lang syndicate/actor. Fixes #17. 2017-08-10 15:17:28 -04:00
syndicate-gui-toolbox omit 7gui examples in tests 2020-03-21 09:35:16 -04:00
syndicate-ide swap the meaning of spawn and actor in racket syndicate 2017-02-15 18:18:19 -05:00
typed fix tests 2023-02-13 16:47:22 -05:00
.gitignore Move contents to subfolder in prep for merge 2016-04-01 19:05:47 -04:00
FAQ.md Update FAQ.md 2017-01-27 15:22:06 -05:00
Makefile First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
README.md Move syndicate-monolithic to new historical directory. 2016-07-30 14:48:59 -04:00
info.rkt omit GL related things from test paths 2022-03-01 12:17:59 -05:00

README.md

Racket implementation of Syndicate

The language itself

This repository contains a Racket implementation of Syndicate in syndicate, which includes

Auxiliary collects

  • syndicate-gl is a Syndicate interface to 2D OpenGL based graphics

Compiling and running the code

You will need Racket version 6.4.0.14 or later.

Once you have Racket installed, run

raco pkg install syndicate

to install the package from the Racket package repository, or

raco pkg install

from the racket/ directory of the Git checkout to install the package from a local snapshot. (Alternatively, make link does the same thing.) This will make #lang syndicate available to programs.

At this point, you may load and run any of the example *.rkt files in the syndicate/examples/ directory.

Copyright © Tony Garnock-Jones 2010, 2011, 2012, 2013, 2014, 2015, 2016.