Add interframe time delta to frame-events
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@ -34,7 +34,7 @@
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(struct window (width height) #:transparent)
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;; Message sent by world. Describes frame about to be rendered.
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(struct frame-event (counter timestamp target-frame-rate) #:transparent)
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(struct frame-event (counter timestamp elapsed-ms target-frame-rate) #:transparent)
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;; Message sent by world. Describes a key event. Key is a sealed
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;; key-event%. `press?` is #t when the key is pressed (or
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@ -223,6 +223,7 @@
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(define counter 0)
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(define start-time (current-inexact-milliseconds))
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(define prev-frame-time start-time)
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(define/public (sim-time)
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(- (current-inexact-milliseconds) start-time))
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@ -239,18 +240,16 @@
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(define world (make-world boot-actions))
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(define event-queue (make-queue))
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(define target-frame-rate 30)
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(define frame-count 0)
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(define target-frame-rate 60)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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(define (sleep-and-refresh)
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(define target-sim-time (* frame-count (/ target-frame-rate)))
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(define target-sim-time (* counter (/ target-frame-rate)))
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(define sleep-time (- target-sim-time (/ (sim-time) 1000.0)))
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(when (positive? sleep-time)
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(sleep/yield sleep-time))
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(refresh)
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(set! frame-count (+ frame-count 1)))
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(refresh))
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(define/public (set-target-frame-rate! r)
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(set! target-frame-rate r))
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@ -320,8 +319,13 @@
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(define/override (on-paint)
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(with-gl-context
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(lambda ()
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(inject-event! (message (frame-event counter (sim-time) target-frame-rate)))
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(let ((this-frame-time (sim-time)))
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(inject-event! (message (frame-event counter
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this-frame-time
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(- this-frame-time prev-frame-time)
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target-frame-rate)))
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(set! counter (+ counter 1))
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(set! prev-frame-time this-frame-time))
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(quiesce!)
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(unless initialised?
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(glBlendFunc GL_ONE GL_ONE_MINUS_SRC_ALPHA) ;; premultiplied
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@ -45,35 +45,35 @@
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(patch-project/set/single p key-pressed-projection))
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(define new-keys-down (set-subtract (set-union keys-down added) removed))
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(transition (list x y new-keys-down) '())]
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[(message (at-meta (frame-event _ _ target-frame-rate)))
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[(message (at-meta (frame-event _ _ elapsed-ms _)))
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(define-values (old-x old-y) (values x y))
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(define speed (/ 360.0 target-frame-rate))
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(let* ((x (if (set-member? keys-down 'left) (- x speed) x))
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(x (if (set-member? keys-down 'right) (+ x speed) x))
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(y (if (set-member? keys-down 'up) (- y speed) y))
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(y (if (set-member? keys-down 'down) (+ y speed) y)))
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(define distance (* 0.360 elapsed-ms))
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(let* ((x (if (set-member? keys-down 'left) (- x distance) x))
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(x (if (set-member? keys-down 'right) (+ x distance) x))
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(y (if (set-member? keys-down 'up) (- y distance) y))
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(y (if (set-member? keys-down 'down) (+ y distance) y)))
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(and (not (and (= x old-x) (= y old-y)))
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(move-to x y keys-down)))]
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[_ #f]))
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(list 100 100 (set))
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(update-sprites
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(simple-sprite -0.5 100 100 (image-width CC) (image-height CC) CC))
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(sub (frame-event ? ? ?) #:meta-level 1)
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(sub (frame-event ? ? ? ?) #:meta-level 1)
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(sub (key-pressed ?))))
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(define (spawn-frame-counter)
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(spawn (lambda (e s)
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(match e
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[(message (at-meta (frame-event counter elapsed-ms _)))
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(and (> elapsed-ms 0)
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(let ((i (text (format "~a fps" (/ counter (/ elapsed-ms 1000.0))) 22 "black")))
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[(message (at-meta (frame-event counter sim-time-ms _ _)))
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(and (> sim-time-ms 0)
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(let ((i (text (format "~a fps" (/ counter (/ sim-time-ms 1000.0))) 22 "black")))
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(transition s (update-sprites (simple-sprite -10 300 10
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(image-width i)
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(image-height i)
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i)))))]
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[_ #f]))
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(void)
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(sub (frame-event ? ? ?) #:meta-level 1)))
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(sub (frame-event ? ? ? ?) #:meta-level 1)))
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(2d-world (spawn-keyboard-integrator)
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(spawn-background)
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