novy-syndicate/src/server.ts

39 lines
1.3 KiB
TypeScript

import { Actor, Turn } from './actor.js';
import { Dataspace } from './dataspace.js';
import { Relay, spawnRelay } from './relay.js';
import * as net from 'net';
Turn.for(new Actor(), t => {
const ds = t.ref(new Dataspace());
function spawnConnection(t: Turn, socket: net.Socket) {
console.log('connection', socket.remoteAddress, socket.remotePort);
spawnRelay(t, {
packetWriter: bs => socket.write(bs),
setup(t: Turn, r: Relay) {
socket.on('error', err => t.freshen(t =>
((err as any).code === 'ECONNRESET') ? t.quit() : t.crash(err)));
socket.on('close', () => t.freshen(t => t.quit()));
socket.on('end', () => t.freshen(t => t.quit()));
socket.on('data', data => r.accept(data));
t.actor.atExit(() => socket.destroy());
},
initialRef: ds,
// debug: true,
});
}
t.spawn(t => {
const server = net.createServer(socket => t.freshen(t => spawnConnection(t, socket)));
server.on('error', err => t.freshen(t => t.crash(err)));
server.listen(5999, '0.0.0.0', 512);
t.actor.atExit(() => {
try {
server.close();
} catch (e) {
console.error(e);
}
});
});
});