version 1 . Sprite = . Shape = Mesh / Light / Scale / Move / Rotate / @many [Shape ...] / Texture / Color / Name / Floor / Nonphysical / Touchable / CSG / Skybox . Mesh = Sphere / Box / Ground / Plane / External . Sphere = . Box = . Ground = . Plane = . External = . Light = . Vector2 = . Vector3 = . Quaternion = . Scale = . Move = . Rotate = @euler / @quaternion . Texture = . TextureSpec = / @simple [@path string] / @uv [@path string @scale Vector2 @offset Vector2] / @uvAlpha [@path string @scale Vector2 @offset Vector2 @alpha double] . Color = / @opaque / @transparent . Name = . Floor = . Nonphysical = . Touchable = . CSG = . CSGExpr = / / / / / / / / . Skybox = .