Fix refresh rate on sony-amami (#348)

Patch added to hardcode pixclock in framebuffer driver
This commit is contained in:
Attila Szöllősi 2017-08-08 18:50:11 +02:00 committed by Oliver Smith
parent ae64894278
commit 4b8a5a6bb6
2 changed files with 17 additions and 2 deletions

View File

@ -22,7 +22,7 @@ case $pkgver in
*.*.*) _kernver=${pkgver%.*};;
*.*) _kernver=$pkgver;;
esac
pkgrel=5
pkgrel=6
arch="armhf"
pkgdesc="Sony Xperia Z1 Compact kernel"
url="https://github.com/sonyxperiadev/kernel"
@ -34,6 +34,7 @@ source="
$pkgname-$_hash.tar.gz::https://github.com/sonyxperiadev/kernel/archive/${_hash}.tar.gz
$_config
compiler-gcc6.h
mdss_fb_refresh_rate.patch
"
subpackages=""
license="GPL2"
@ -105,4 +106,5 @@ package() {
sha512sums="cd4af23a9a6898e7f1807758f8ba0c9e99b0e31e4452df2fe05632da1f28366773e403d17d81872ff00d78e620d079aa510759b6763b13e6e74392be0d726ea3 linux-sony-amami-d78970c1afd9fad52cb4402c7bcb9701e8a06d41.tar.gz
dd345d9f7f499ecbba274c274351fe174cd189f000b3459ca7e7e2d234740bc1fc0ed5ce69eaac8509f5867efd2699df35d64b03d1643da01ba1401e599bbaa7 config-sony-amami.armhf
d80980e9474c82ba0ef1a6903b434d8bd1b092c40367ba543e72d2c119301c8b2d05265740e4104ca1ac5d15f6c4aa49e8776cb44264a9a28dc551e0d1850dcc compiler-gcc6.h"
d80980e9474c82ba0ef1a6903b434d8bd1b092c40367ba543e72d2c119301c8b2d05265740e4104ca1ac5d15f6c4aa49e8776cb44264a9a28dc551e0d1850dcc compiler-gcc6.h
a8c955bf718f155011e980f3d0948be98e1fee5649f418299a4851780543019daf7afa406aa7b0829375645107e4e6fbf241026b0cabe2b2ac895a47df83d2d8 mdss_fb_refresh_rate.patch"

View File

@ -0,0 +1,13 @@
diff --git a/drivers/video/msm/mdss/mdss_fb.c b/drivers/video/msm/mdss/mdss_fb.c
index b37fd1e07ac1..1f091a261d22 100644
--- a/drivers/video/msm/mdss/mdss_fb.c
+++ b/drivers/video/msm/mdss/mdss_fb.c
@@ -2668,7 +2668,7 @@ static int mdss_fb_register(struct msm_fb_data_type *mfd)
var->left_margin = panel_info->lcdc.h_back_porch;
var->right_margin = panel_info->lcdc.h_front_porch;
var->hsync_len = panel_info->lcdc.h_pulse_width;
- var->pixclock = panel_info->clk_rate / 1000;
+ var->pixclock = 1000000 / 60;
/*
* Store the cont splash state in the var reserved[3] field.