pub use preserves::value; use std::sync::atomic::AtomicU64; use std::sync::atomic::Ordering; use actor::Handle; pub mod actor; pub mod bag; pub mod config; pub mod dataspace; pub mod during; pub mod error; pub mod pattern; pub mod relay; pub mod rewrite; pub mod schemas; pub mod skeleton; pub mod sturdy; pub mod tracer; pub use during::entity; pub use tracer::tracer; pub use tracer::tracer_top; pub use tracer::convenient_logging; pub type ActorId = u64; const BUMP_AMOUNT: u8 = 10; static NEXT_ACTOR_ID: AtomicU64 = AtomicU64::new(1); pub fn next_actor_id() -> ActorId { NEXT_ACTOR_ID.fetch_add(BUMP_AMOUNT.into(), Ordering::Relaxed) } static NEXT_HANDLE: AtomicU64 = AtomicU64::new(3); pub fn next_handle() -> Handle { NEXT_HANDLE.fetch_add(BUMP_AMOUNT.into(), Ordering::Relaxed) }