use preserves_schema::compiler::*; fn main() -> std::io::Result<()> { let buildroot = std::path::PathBuf::from(std::env::var_os("OUT_DIR").unwrap()); let mut gen_dir = buildroot.clone(); gen_dir.push("src/schemas"); let mut c = CompilerConfig::new(gen_dir, "crate::schemas".to_owned()); c.module_aliases.insert(vec!["EntityRef".to_owned()], "crate::actor".to_owned()); let inputs = expand_inputs(&vec!["protocols/schema-bundle.bin".to_owned()])?; c.load_schemas_and_bundles(&inputs)?; compile(&c) }