use structopt::StructOpt; use std::path::PathBuf; #[derive(Clone, StructOpt)] pub struct ServerConfig { #[structopt(short = "p", long = "port", default_value = "8001")] pub ports: Vec, #[structopt(short = "s", long = "socket")] pub sockets: Vec, #[structopt(long, default_value = "10000")] pub overload_threshold: usize, #[structopt(long, default_value = "5")] pub overload_turn_limit: usize, }