From b7b225c9c820009f584983e42240984c8ff06dab Mon Sep 17 00:00:00 2001 From: Tony Garnock-Jones Date: Thu, 2 Sep 2021 15:28:27 +0200 Subject: [PATCH] Update README --- README.md | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index 67176b0..e47ddef 100644 --- a/README.md +++ b/README.md @@ -2,10 +2,9 @@ A Rust implementation of: - - the Syndicated Actor model (partial; includes assertion-based - communication, failure-handling, capability-style security, and - dataspace entities, but not (yet) facets as a structuring - principle); + - the Syndicated Actor model, including assertion-based + communication, failure-handling, capability-style security, + dataspace entities, and facets as a structuring principle; - the Syndicate network protocol, including @@ -27,13 +26,13 @@ A Rust implementation of: git clone https://git.syndicate-lang.org/syndicate-lang/syndicate-rs cd syndicate-rs cargo build --release - ./target/release/syndicate-server + ./target/release/syndicate-server -p 8001 ## Running the examples In one window, start the server: - ./target/release/syndicate-server + ./target/release/syndicate-server -p 8001 Then, choose one of the examples below. @@ -71,7 +70,7 @@ about who kicks off the pingpong session. You may find better performance by restricting the server to fewer cores than you have available. For example, for me, running - taskset -c 0,1 ./target/release/syndicate-server + taskset -c 0,1 ./target/release/syndicate-server -p 8001 roughly *quadruples* throughput for a single producer/consumer pair, on my 48-core AMD CPU.