syndicate-py/syndicate/during.py

73 lines
2.1 KiB
Python

from . import actor
def _ignore(*args, **kwargs):
pass
def _default_sync(turn, peer):
turn.send(peer, True)
class Handler(actor.Entity):
def __init__(self, on_add=None, on_msg=None, on_sync=None, name=None, inert_ok=True):
self.retraction_handlers = {}
self._on_add = self._wrap_add_handler(on_add) or _ignore
self._on_msg = on_msg or _ignore
self._on_sync = on_sync or _default_sync
self.name = name
self.inert_ok = inert_ok
self.flatten_arg = True
def __repr__(self):
if self.name is None:
return super().__repr__()
return self.name
def _wrap(self, v):
return v if self.flatten_arg and isinstance(v, tuple) else (v,)
def _wrap_add_handler(self, handler):
return handler
def on_publish(self, turn, v, handle):
retraction_handler = self._on_add(turn, *self._wrap(v))
if retraction_handler is not None:
self.retraction_handlers[handle] = retraction_handler
def on_retract(self, turn, handle):
retraction_handler = self.retraction_handlers.pop(handle, None)
if retraction_handler is not None:
retraction_handler(turn)
def on_message(self, turn, v):
self._on_msg(turn, *self._wrap(v))
def on_sync(self, turn, peer):
self._on_sync(turn, peer)
# decorator
def add_handler(self, on_add):
self._on_add = self._wrap_add_handler(on_add)
return self
# decorator
def msg_handler(self, on_msg):
self._on_msg = on_msg
return self
# decorator
def sync_handler(self, on_sync):
self._on_sync = on_sync
return self
class During(Handler):
def _wrap_add_handler(self, handler):
def facet_handler(turn, *args):
@turn.facet
def facet(turn):
if self.inert_ok:
turn.prevent_inert_check()
maybe_stop_action = handler(turn, *args)
if maybe_stop_action is not None:
turn.on_stop(maybe_stop_action)
return lambda turn: turn.stop(facet)
return facet_handler