From 21aa08e75ba38c654270da04015f684f9d83952d Mon Sep 17 00:00:00 2001 From: Tony Garnock-Jones Date: Thu, 19 Aug 2021 16:10:08 -0400 Subject: [PATCH] Remove uninteresting connection/disconnection handlers --- chat.py | 13 +------------ 1 file changed, 1 insertion(+), 12 deletions(-) diff --git a/chat.py b/chat.py index 38b06f9..13f076b 100644 --- a/chat.py +++ b/chat.py @@ -56,19 +56,8 @@ def main(turn): return turn.facet(lambda turn: main_facet(turn, root_facet, ds.embeddedValue)) turn.publish(gk.embeddedValue, gatekeeper.Resolve(cap, turn.ref(handle_ds))) - async def on_connected(tr): - print('-'*50, 'Connected') - async def on_disconnected(tr, did_connect): - if did_connect: - print('-'*50, 'Disconnected') - else: - await asyncio.sleep(2) - return True - conn = syndicate.relay.TunnelRelay.from_str(turn, conn_str, - gatekeeper_peer = turn.ref(handle_gatekeeper), - on_connected = on_connected, - on_disconnected = on_disconnected) + gatekeeper_peer = turn.ref(handle_gatekeeper)) actor.start_actor_system(main, name = 'chat', debug = False)