syndicate-java/src/main/java/org/syndicate_lang/actors/Actor.java

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package org.syndicate_lang.actors;
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import java.util.HashMap;
import java.util.Map;
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import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicLong;
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import java.util.concurrent.atomic.AtomicReference;
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import java.util.logging.Level;
import java.util.logging.Logger;
/**
* I represent the shared execution concepts for a collection of objects; I am roughly analogous to the E concept of a Vat.
*/
public class Actor implements Executor {
private final static AtomicLong _count = new AtomicLong(0);
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private final static AtomicLong _actorId = new AtomicLong(0);
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protected final static ExecutorService _executor = Executors.newWorkStealingPool();
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protected final static ScheduledExecutorService _scheduledExecutor = Executors.newScheduledThreadPool(Runtime.getRuntime().availableProcessors());
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private final String _name;
private final Logger _logger;
private boolean _alive = true;
private Throwable _exitReason = null;
private boolean _isCounted = true;
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private Map<Long, Ref> _outbound;
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private final static class WorkItem extends AtomicReference<WorkItem> {
Runnable work;
Runnable ifNotAlive;
public WorkItem(Runnable work, Runnable ifNotAlive) {
this.work = work;
this.ifNotAlive = ifNotAlive;
}
public final void clear() {
this.work = null;
this.ifNotAlive = null;
}
}
private WorkItem head = new WorkItem(null, null);
private final AtomicReference<WorkItem> tail = new AtomicReference<>(head);
private final AtomicLong workItemCount = new AtomicLong(0);
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public Actor() {
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this(null, null);
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}
public Actor(String debugName) {
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this(debugName, null);
}
public Actor(String debugName, Map<Long, Ref> outbound) {
this._name = debugName == null ? "" + _actorId.incrementAndGet() : debugName;
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this._logger = Logger.getLogger(this.getClass().getSimpleName() + "(" + this._name + ")");
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this._outbound = outbound == null ? new HashMap<>() : outbound;
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_count.incrementAndGet();
}
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public static Ref forEntity(IEntity o) {
return new Actor().ref(o);
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}
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public static Promise<Ref> boot(ThrowingSupplier<IEntity> f) {
final Promise<Ref> p = new Promise<>();
final Actor a = new Actor();
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a.execute(
() -> p.resolveCalling(() -> a.ref(f.get())),
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() -> p.rejectWith(new ActorTerminated(a)));
return p;
}
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public String getName() {
return _name;
}
public Throwable getExitReason() {
return _exitReason;
}
public Logger log() {
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return _logger;
}
public synchronized boolean isDaemon() {
return _alive && !_isCounted;
}
public synchronized Actor daemonize() {
this._releaseCount();
return this;
}
private void _releaseCount() {
if (_isCounted) {
_isCounted = false;
synchronized (_count) {
if (_count.decrementAndGet() == 0) {
_count.notifyAll();
}
}
}
}
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public void _injectOutbound(Long handle, Ref peer) {
_outbound.put(handle, peer);
}
public Ref _lookupOutbound(Long handle) {
return _outbound.get(handle);
}
public Ref _extractOutbound(Long handle) {
return _outbound.remove(handle);
}
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public String toString() {
return super.toString() + "(" + this._name + ")";
}
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public<T> Ref ref(IEntity o) {
return new Ref(this, o);
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}
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private void _performSync(Runnable work, Runnable ifNotAlive) {
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synchronized (this) {
_perform(work, ifNotAlive);
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}
}
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private void _perform(Runnable work, Runnable ifNotAlive) {
if (!_alive) {
if (ifNotAlive != null) ifNotAlive.run();
} else {
try {
work.run();
} catch (Throwable exn) {
this._stop(false, exn);
}
}
}
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public Promise<?> stop() {
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return stop(true, null);
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}
public Promise<?> stop(Throwable reason) {
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return stop(true, reason);
}
public Promise<?> stop(boolean normally, Throwable reason) {
Promise<?> p = new Promise<>();
this.execute(() -> {
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this._stop(normally, reason);
p.resolve();
}, p::resolve);
return p;
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}
private synchronized void _stop(boolean normally, Throwable reason) {
if (_alive) {
_alive = false;
_exitReason = reason;
if (normally) {
log().log(Level.FINE, "Actor stopped", reason);
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} else {
log().log(Level.SEVERE, "Actor terminated with error", reason);
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}
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Turn.forActor(this, t -> _outbound.forEach(t::_retract_), true);
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_releaseCount();
}
}
@Override
public void execute(Runnable work) {
this.execute(work, null);
}
public void execute(Runnable work, Runnable ifNotAlive) {
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{
WorkItem i = new WorkItem(work, ifNotAlive);
tail.getAndSet(i).set(i);
}
if (workItemCount.getAndIncrement() == 0) {
_executor.execute(() -> {
synchronized (this) {
long batch = workItemCount.get();
while (batch > 0) {
for (int count = 0; count < batch; count++) {
WorkItem i = null;
while (i == null) i = head.get();
head = i;
this._perform(i.work, i.ifNotAlive);
i.clear();
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}
batch = workItemCount.addAndGet(-batch);
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}
}
});
}
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}
public void later(long delayMilliseconds, Runnable work) {
this.later(delayMilliseconds, work, null);
}
public void later(long delayMilliseconds, Runnable work, Runnable ifNotAlive) {
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if (delayMilliseconds == 0) {
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this.execute(work, ifNotAlive);
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} else {
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_scheduledExecutor.schedule(() -> this._performSync(work, ifNotAlive), delayMilliseconds, TimeUnit.MILLISECONDS);
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}
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}
public PeriodicTimer every(long periodMilliseconds, Runnable f) {
return every(0, periodMilliseconds, f);
}
public PeriodicTimer every(long initialDelayMilliseconds, long periodMilliseconds, Runnable f) {
return new PeriodicTimer(
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_scheduledExecutor.scheduleAtFixedRate(
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() -> this._performSync(f, null),
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initialDelayMilliseconds,
periodMilliseconds,
TimeUnit.MILLISECONDS));
}
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public static void awaitAll() throws InterruptedException {
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while (_count.get() > 0) {
synchronized (_count) {
_count.wait(1000);
}
}
_executor.shutdown();
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_scheduledExecutor.shutdown();
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//noinspection ResultOfMethodCallIgnored
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_executor.awaitTermination(5, TimeUnit.MINUTES);
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//noinspection ResultOfMethodCallIgnored
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_scheduledExecutor.awaitTermination(5, TimeUnit.MINUTES);
}
public static void convenientLogging() {
System.setProperty("java.util.logging.SimpleFormatter.format",
"%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS.%1$tL %4$s %3$s %5$s%6$s%n");
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}
}