syndicate-2017/racket
Sam Caldwell c20d075d03 fixups to tests 2020-12-11 16:40:02 -05:00
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doc Remove obsolete "examples" 2016-06-14 03:55:10 -04:00
syndicate fix bug I introduced 2020-12-11 16:38:56 -05:00
syndicate-gl Make #lang syndicate equivalent to #lang syndicate/actor. Fixes #17. 2017-08-10 15:17:28 -04:00
syndicate-gui-toolbox omit 7gui examples in tests 2020-03-21 09:35:16 -04:00
syndicate-ide swap the meaning of spawn and actor in racket syndicate 2017-02-15 18:18:19 -05:00
typed fixups to tests 2020-12-11 16:40:02 -05:00
.gitignore Move contents to subfolder in prep for merge 2016-04-01 19:05:47 -04:00
FAQ.md Update FAQ.md 2017-01-27 15:22:06 -05:00
Makefile First sketch of "IDE" for Syndicate 2016-08-31 19:12:40 +01:00
README.md Move syndicate-monolithic to new historical directory. 2016-07-30 14:48:59 -04:00
info.rkt Cosmetic (sort-lines) [2/2] 2020-01-17 14:15:20 +01:00

README.md

Racket implementation of Syndicate

The language itself

This repository contains a Racket implementation of Syndicate in syndicate, which includes

Auxiliary collects

  • syndicate-gl is a Syndicate interface to 2D OpenGL based graphics

Compiling and running the code

You will need Racket version 6.4.0.14 or later.

Once you have Racket installed, run

raco pkg install syndicate

to install the package from the Racket package repository, or

raco pkg install

from the racket/ directory of the Git checkout to install the package from a local snapshot. (Alternatively, make link does the same thing.) This will make #lang syndicate available to programs.

At this point, you may load and run any of the example *.rkt files in the syndicate/examples/ directory.

Copyright © Tony Garnock-Jones 2010, 2011, 2012, 2013, 2014, 2015, 2016.