Tony Garnock-Jones
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ee52520a13
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spawn-dataspace --> dataspace-actor
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2017-02-25 11:16:25 -05:00 |
Sam Caldwell
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9c1e9719ba
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swap the meaning of spawn and actor in racket syndicate
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2017-02-15 18:18:19 -05:00 |
Tony Garnock-Jones
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0f3db4eac6
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Rotations had the wrong sign
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2016-10-08 17:34:48 -04:00 |
Tony Garnock-Jones
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773d1e953b
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Support coordinate-map in syndicate-gl/2d
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2016-09-27 17:08:24 -04:00 |
Tony Garnock-Jones
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4ea2586666
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Support texture clipping
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2016-09-25 15:06:07 -04:00 |
Tony Garnock-Jones
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39e46c1cfa
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Support hierarchical parent/child relationship between sprites.
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2016-09-24 13:31:13 -04:00 |
Tony Garnock-Jones
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7d52e24a35
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Support rotation of simple-sprites
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2016-09-02 17:54:41 +01:00 |
Tony Garnock-Jones
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bd40ca3c62
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Simplify `touching` notifications
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2016-09-02 11:11:56 +01:00 |
Tony Garnock-Jones
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386df02fd0
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Fix comment.
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2016-09-02 10:36:40 +01:00 |
Tony Garnock-Jones
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e50ab77b53
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`#:touchable-predicate`
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2016-09-02 10:08:02 +01:00 |
Tony Garnock-Jones
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a6f002c27d
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Simplify transform composition
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2016-09-02 09:50:48 +01:00 |
Tony Garnock-Jones
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b60fa8c755
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First steps toward mouse-based picking in syndicate-gl
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2016-09-01 19:50:03 +01:00 |
Tony Garnock-Jones
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e76ccd31a2
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Add #:label parameter to 2d-dataspace
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2016-08-31 19:10:59 +01:00 |
Tony Garnock-Jones
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9e3f804aae
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I don't understand how elapsed-ms can end up negative, but I was seeing it in the platformer at frame 0
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2016-07-30 14:49:05 -04:00 |
Tony Garnock-Jones
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3edd184242
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Update syndicate-gl for split mux and relay.
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2016-07-30 14:49:05 -04:00 |
Tony Garnock-Jones
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4f570fcd18
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Support current-ground-dataspace for syndicate-gl.
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2016-07-16 16:15:19 -04:00 |
Tony Garnock-Jones
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5484e1b4a3
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Cannot construct a 0x0 bitmap for some reason?
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2016-07-10 18:38:33 -04:00 |
Tony Garnock-Jones
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7fcfa9586b
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Rename "network" to "dataspace" throughout
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2016-04-07 09:42:54 +02:00 |
Tony Garnock-Jones
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9dee4e3b30
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Alpha convert: prospect -> syndicate
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2016-04-01 19:53:46 -04:00 |