Update for route.rkt -> trie.rkt switch
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@ -291,16 +291,15 @@
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Various projections
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(define window-projection1 (compile-projection (at-meta (?! (window ? ?)))))
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(define window-projection3 (compile-projection (at-meta (at-meta (at-meta (?! (window ? ?)))))))
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(define scroll-offset-projection (compile-projection (scroll-offset (?!))))
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(define key-pressed-projection (compile-projection (at-meta (at-meta (key-pressed (?!))))))
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(define position-projection (compile-projection (?! (position ? ? ?))))
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(define impulse-projection (compile-projection (?! (impulse ? ?))))
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(define game-piece-configuration-projection
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(compile-projection (?! (game-piece-configuration ? ? ? ?))))
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(define touching-projection (compile-projection (?! (touching ? ? ?))))
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(define level-size-projection (compile-projection (level-size (?!))))
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(define window-projection1 (at-meta (?! (window ? ?))))
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(define window-projection3 (at-meta (at-meta (at-meta (?! (window ? ?))))))
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(define scroll-offset-projection (scroll-offset (?!)))
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(define key-pressed-projection (at-meta (at-meta (key-pressed (?!)))))
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(define position-projection (?! (position ? ? ?)))
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(define impulse-projection (?! (impulse ? ?)))
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(define game-piece-configuration-projection (?! (game-piece-configuration ? ? ? ?)))
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(define touching-projection (?! (touching ? ? ?)))
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(define level-size-projection (level-size (?!)))
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(define (update-set-from-patch orig p projection)
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(define-values (added removed) (patch-project/set/single p projection))
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