import { Actor, Ref, Turn } from "./actor"; import { Relay, spawnRelay } from "./relay"; import { sturdyDecode } from "./sturdy"; import { Resolve, asSturdyRef } from "./gen/sturdy"; import * as net from 'net'; import { Bytes } from "@preserves/core"; const [ moduleName, hexCap ] = process.argv.slice(2); const cap = sturdyDecode(Bytes.fromHex(hexCap ?? '')); const socket = net.createConnection({ port: 5999, host: 'localhost' }, () => { Turn.for(new Actor(), t => { let shutdownRef: Ref; spawnRelay(t, { packetWriter: bs => socket.write(bs), setup(t: Turn, r: Relay) { socket.on('error', err => t.freshen(t => ((err as any).code === 'ECONNRESET') ? t.quit() : t.crash(err))); socket.on('close', () => t.freshen(t => t.quit())); socket.on('end', () => t.freshen(t => t.quit())); socket.on('data', data => r.accept(data)); t.actor.atExit(() => socket.destroy()); shutdownRef = t.ref({ retract(t) { t.quit(); } }); }, initialOid: 0, // debug: true, }).then(gatekeeper => import(moduleName).then(m => t.freshen(t => { t.assert(shutdownRef, true); t.assert(gatekeeper, Resolve(asSturdyRef(cap), t.ref({ assert(t, ds) { m.default(t, ds); } }))); }))); }); });