From 5b373e304728eb6f87ed21420fdc6553d7b62cad Mon Sep 17 00:00:00 2001 From: Emery Hemingway Date: Fri, 20 Oct 2023 13:33:26 +0100 Subject: [PATCH] Let the skeletons have empty nodes sometimes --- src/syndicate/skeletons.nim | 1 - 1 file changed, 1 deletion(-) diff --git a/src/syndicate/skeletons.nim b/src/syndicate/skeletons.nim index 09fe5c4..2108a0f 100644 --- a/src/syndicate/skeletons.nim +++ b/src/syndicate/skeletons.nim @@ -165,7 +165,6 @@ proc modify(node: Node; turn: var Turn; outerValue: Value; event: EventKind; proc walk(node: Node; turn: var Turn; termStack: TermStack) = walk(node.continuation, turn) - assert not node.isEmpty for selector, table in node.edges: let nextStack = pop(termStack, selector.popCount)